Mar 5, 2012

15 YEARS OF MEDIA ARTS 1997-2011

.It has been 15 years since Japan Media Arts Festival and ICC began. These 15 years, our media environments have changed dramatically. We can say this kind of change (technology and products) and the evolution of media arts have always developed collaterally. To overlook the works appeared in past 15 years is neither more nor less than we experience vicariously what creators have questioned against social change and answers the era has led to.
This book is to overview the outcomes that Japanese media arts have achieved through trials. It is divided in 6 categories such as, media art / anime / manga / video game / motion graphics / internet. We could also gaze next 15 years by re-verifying what had been produced and become trends in relation to technology × society × art and making them meaningful


Editor:Kurando Furuya, Yusuke Shono, Arina Tsukada Price: 3000yen+tax (ISBN 978-4-86100-817-7)
Format :
185×240㎜,240pages, Softcover with Jacket
Language: Japanese / 1st March 2012














contents

【 MEDIA ART 】

fixation and expansion of media arts in Japan by Minoru Hatanaka

15 years history of device art by Machiko Kusahara

Media art as an installation : collection of reality and historicity by Kazunao Abe

1997 birth of media art platform

2011 genuine start of exploration in media art archives


【 ANIME 】

change of receptivity in animation by Tsunehiro Uno

anime, something like anime, world, future by Toshiyuki Inoko

daily anime as a tidemark of Moe-anime by Hidekuni Shida

1997 dawning of picture + CG

2011 
solidification of daily anime


【 MANGA 】

transition of manga market by Go Ito

revolution, she said: 15 years of manga subculture by Ami Yoshida

1997 legend of『ONE PIECE』begun

2011 sensitivity after 3.11


【 VIDEO GAME 】

15 years history of home TV game by Mr.Uchizawa

15 years history of game war between Japan and America by Takeshi Uechi

making a game like a body and making a body a like a game by Kotaro Tanaka

1997 dawning of Play Station

2011 big hits or D.I.Y. speed up of dichotomization


【 MOTION GRAPHICS 】

Was design by numbers and calculation able to get a new art stream by Shunichi Suge

MV history after MTV in Japan by Nagako Hayashi

1997/1998

2011 to new user experience


【 INTERNET 】

free culture and internet by Dominique Chen

Internet history of mood / mode by ばるぼら

relationship between internet and art by Yosuke kurita

grandpa, grandma, foolish, kid, internet by Gabin Ito

1997 the end of internet dawning

2011 reconsideration of information spread

a chronological table of media art in past 15 years

writers' profiles


Dec 20, 2011

COMIC ILLUSTRATION GUIDANCE!

- Maiden Prayer -






This 3rd volume in ever popular "Comic Illustration Guidance!" series features Otome-Eshi! (Otome-Eshi is a painter specialized in "Otome-kei" anime and dōjinshi aimed at women)
The following prominent Otome-Eshi teaches you how-to illustrate and paint with step-by-step process from concept making and drawing to painting and finishing.

Yone Kazuki ( from Hakuōki, Scarlet Fragment )
Yuhi Azuma ( from Angelique Maren No Rokukishi )
Hukahire ( from Atelier Elkrone )
Takashi Kiriya ( from Musketeer )

This book also contains interviews and tips on character setting; the production report from the most famous Otome-kei game company "OTOMATE" and character design materials "King and Princess pictorials"

Author: Yone Kazuki, Yuhi Azuma, Hukahire, Takashi Kiriya, Gengoro
Price: 2,200 yen + tax (ISBN 978-4-86100-804-7)
Format: 185 x 257mm, 208 pages ( Full Color ), Soft cover with jacket
Language: Japanese / Release Date: 20th December 2011



-
Fantasy World - Sword & Magic -







The second book in Comic Illustration Guidance series focuses on a world of sword and magic, and teaches you how to draw illustrations of fantasy. The opening topic features such as YUSUKE NAORA, KIM HYUNG-TAE, YOSHITOSHI ABE, KEI, redjuice, the artists of the popular card game of "LORD of VERMILION" by SQUARE ENIX.
With many beautiful illustrations, through this book, you can get the techniques of fantasy illustration.
Through this book, not only you can learn how-to make comics in fantasy, but you can get many inspirations with many beautiful pictures and tips.

CONTENTS:

PART1. The making of spirited C.G. illustration in Photoshop, SAI, Painter, Illust Studio etc, by popular illustrators.

PART2. The picture guide of necessary costumes to set a scene, categorized by gender lines, occupations.
PART3. Introduces myths in the world to inspire ideas of creation fantasy comics.

Author: JUN FUTABA, TOMATIKA, RYOTA MURAYAMA, JUNNY, AYAKA SUDA, SOJI HISAKATA
Price: 2,200 yen + tax (ISBN 978-4-86100-736-1)
Format: 185 x 257mm, 208 pages ( Full Color ), Soft cover with jacket
Language: Japanese / Release Date: 21th December 2010



- School Days Collection -


This book teaches you how to draw illustrations for school comics.
The popular illustrators in Japan, "KAZUAKI", "Irihito Takara", and "Yoshinori Shimazu"- active in various fields of Manga, Animation, Game, and Light novels - give guidance about how to make a concept and rough to CG coloring and finishing illustrations of comics in Photoshop and SAI software. This book also includes a reference for school uniforms, background materials in variety of school events, and school photographs.

Author: KAZUAKI, Rihito Takarai, Yoshinori Shizuma, Eri Takenashi, Soji Hisakata
Price: 2,200 yen + tax(ISBN 978-4-86100-678-4)
Format: 185 x 257mm,208 ( Full color ), Soft cover with jacket
Language: Japanese / Release date: 22th December 2009

Sep 14, 2011

BOOK CATALOG 2011

Apr 25, 2011

Let's Make ★ Character CG Illustration Technique

This is a How-to book on illustrations using a computer; start from a rough sketch at the beginning of the illustration through coloring and finishing with step-by-step guidelines. This book teaches you not just drawing a human, but how to draw characteristic illustration using the techniques in textures.

vol.5 -Akatsuki Katoh-




The fifth book in the series “CG illustration Techniques” is written by Akatsuki Katoh, who is active in various illustration works; manily creates illustrations of bicycle and girl, and jacket illustration of children's book. Using Photoshop and IllustStudio, he explains how to draw backgrounds effectively in perspective as createing a sense of depth, and the color method which make a character more attractive. The completing techniques with each software are unmissable!

The author: Akatsuki Katoh
Price: 2,400 yen + tax (ISBN: 978-4-86100-744-6)
Format: 182 x 235 mm, 224 pages (Full Color), Softcover with Jacket
Language: Japanese / Release Date: 25th April 2011
*Sample files are available for downloading.


---------------------PLEASE ALSO CHECK---------------------


Vol.4 -Mitha-

Mitha who is active as an illustrator of game images, gives focalized instructions on painting in game illustration. Her technique of finishing images with an efficient use of layers and brush is must-see. all the illustrations are made with SAI and Photoshop.

The author: Mitha
Price: 2,400 yen + tax (ISBN: 978-4-86100-658-6)
Format: 182 x 235 mm, 224 pages (Full Color), Softcover with Jacket
Language: Japanese / Release Date: 20th April 2010
*Sample files are available for downloading.



Vol.3 -redjuice-


The author: redjuice
Price: 2,400 yen + tax / ISBN:978-4-86100-672-2
Format: 224 pages ( Full color ), 232 x 182 mm, soft cover with jacket
Language: Japanese



Vol.2 -Shimeko-
The author: Shimeko
Price: 2,400 yen + tax / ISBN: 978-4-86100-683-8
Format: 208 pages ( Full color ), 232 x 182 mm, soft cover with jacket
Language: Japanese


Vol.1 -Kaori Minakami-
The author: Kaori Minakami
Price: 2,400 yen + tax / ISBN: 978-4-86100-681-4
Format: 200 pages ( Full color ), 232 x 182 mm, soft cover with jacket
Language: Japanese

HOW TO MAKE THE STOP MOTION ANIMATION






A wolf chases an imitation pig...
The author Taijin Takeuchi created an stop motion animation "A wolf loves pork" and it attracted great attention to millions of people since he uploaded to a video-sharing website.

You might think making a stop motion animation is difficult? however it is not.
This book will teach you how-to based on 20 stop motion animations.
You don't have to prepare special tools, you can use everyday materials with your brilliant idea.
Let's make your original animation !


The author: Taijin Takeuchi
Price: 2,200 yen + tax ( ISBN:978-4-86100-723-1)
Format: 182 x 238 mm, 128 pages ( Full color ) Softcover with jacket
Language: Japanese / Release date: 25th April 2011
*completed animations are available for download.

Dec 13, 2010

ANIMATION BASICS
- 80 keywords to know animation industry in Japan







This book is for people who want to learn animation seriously or get into animation industry in future.This book covers a broad range of Japanese animation industry - from history, artworks, producing, process of making, various occupations, through business market, and they are important to know as well as understanding specific field in more depth. This book has six chapters and explains 80 important keywords with many pictures which actually used in Japanese animation making. The valuable pictures will inspire you as becoming a professional animation creator in future.

Production: Playce
Price: 2,800 yen + tax (ISBN 978-4-86100-740-8 ) 190 pages, Soft cover with jacket
Language: Japanese / Release date: 21th December 2010