May 15, 2014


This is the first illustration book of GUMI, a popular Vocaloid character Megpoid.
The book contains stunning illustrations of GUMI drawn by 38 popular illustrators in Japan, including  rough drafts and original paintings of the famous manga artist, Masami YUUKI who has originally designed GUMI. The visual history of GUMI, growing fast and infinitely is all in here.

Cover Illustration: redjuice
Price: 2,380 yen+tax (ISBN 978-4-86100-867-2)
Format: 190×257 mm /144 pages, Softcover with Jacket, full color ( used special ink for illustration )
Language: Japanese / English Bilingual
Release data: 21st February 2014

Participating Artist
ゆうきまさみ (Masami Yuuki) / redjuice / のん(non) / YKBX / KEI / キナコ(kinako) / 左(hidari) / のう(nou) / 小原トメ太(TomeraOhara) / うっけ(ukke) / はしま(hashima) / ぶーた(boota) / たま(tama) / なぎみそ(nagimiso) / SHIRANO / かんざきひろ(Kanzakihiro) / MACCO / vient / ハチ(ahachi) / 72(natsu) / ちほ(chiho) / 鳥越タクミ(takumi torigoe) / 竜宮ツカサ(Ryugu Tsukasa) / 藤真拓哉(TAKUYA FUJIMA) / りくかんな(Kanna Riku) / 富岡二郎(Timiokajiro) / 藤ちょこ(fuzichoco) / はんにゃG(HannyaG) / しおみづ(siomidu) / 柾見ちえ(masamichie) / ばたこ(batako) / 雨色(ameiro) / akka / 萩原麻美(Asami Hagiwara) / yuna / 濱元隆輔(RYUSUKE HAMAMOTO) / おどり(odori)


Aug 14, 2013

Eshi 100 Generation2
New masterpieces of 100 Eshi

This book is the second edition of “100 masters of Bishojo painting”. Dōjinshi, light novels (YA fictions), animations, computer games, comics, and etc.—every Japanese pop culture is growing sophisticated without its limit. 100 sparkling illustrators who seek their own “moe” in those categories are picked and their works are introduced. You can see how the world of “moe” has changed over the last 4 years. This book explains the up-to-date expression techniques, the appearance of Vocaloid illustrators and all the other latest tides. All the illustrations of beautiful girls and boys fascinate the world!   
Cover Illustration: Range Murata
Frontispiece: Sai Izumi, Ame Karasuba, Haruaki Fuyuno
Price: 2,380 yen+tax (ISBN 978-4-86100-888-7)
Format: 190×257 mm /232 pages, Softcover with Jacket, full color
Language: Japanese/English bilingual Release date: 9th August 2013


Tera Akai/akka/Komeko Amazio/Ako Arisaka/Sai Izumi/Moka Ichiyo/Noizi Ito/Ben Itoh/wingheart/VOFAN/Ukke/eihi/LM7/ooi choon liang/

Ashito Oyari/Odori/Onineko/Kagome/Kazuaki/Kina Kazuharu/Akatsuki Katoh/
Yu Kamiya/CUTEG/Ame Karasuba/ Kantoku/Seiji Kikuchi/Hiro Kiyohara/Gin/KeG/
Ke-shin/Coffee Kizoku/Route 12/Yuya Kodama/ Kotokoto/Riko Korie/Saitom/Zain/
Kei Sakuragi/Tomoe Sasamori/Sayori/Yomi Sarachi/Shigure/Yoshinori Shizuma/
Shizu/Yusuke Shiba/Shimeko/John Hathway/
Eiri Shirai/Siro/Takashi Shiwasu/Sunaya/sepain/Sousou/Dain/Chiri/
Santa Tsuji/Tsunako/TNSK/toshi Punk/Tony/Jiro Tomioka/Takumi Torigoe/
Shin Nagasawa/Nagimiso/Tetsuhiro Nabeshima/Nardack/
Aoi Nishimata/nilitsu/Nou/BUZZ/Paseri/Boota/Hukahire/Fuzichoko/
Haruaki Fuyuno/Hisa Hoshii/MACCO/Mana Kakkowarai/Manyako/Mitha/
Kurehito Misaki/Kurone Mishima/Foo Midori/Kaori Minakami/Halki Minamura/
Ruria Miyuki/Yuichi Murakami/Range Murata/Merontomari/Mogumo/Yamayama/
Yuu/Utako Yukihiro/Laruha/Riku/Ryo-chimo/Luna-lia/Reika/rezi/refeia
Please also look『100 masters of Bishojo painting』


Amazon Japan
Amazon UK

May 20, 2013

brush & texture for comics and illustrations

Create your own character as a digital illustration. This brush and texture collection of clipart is enormously useful, containing around 2000 pieces of clipart including ABR, SUT, INI, JPEG and PSD formats applicable for Photoshop, CLIP STUDIO PAINT and SAI, containing handwriting tools such as pencils, pens, and pastels as well as textures such as checks, buttons, laces, and geometric patterns—all copyright free. Bonus pages on how to draw a character and the effective use of clipart guided by popular artists are included.
Editor: Side Ranch
Cover Illustration: Yomi Sarachi
Price: 2,800 yen+tax (ISBN 978-4-86100-870-2)

Format: 184×257 mm /224 pages, Softcover with Jacket
Language: Japanese /Release date: 26th April 2013
Contain 1 DVD-ROM

Set up and how to use :Photoshop / CLIP STUDIO PAINT /SAI
cover illustration making

01 PEN&MARKER_color pen/pastel/pencil etc...
02 WRITING BRUSH_ bokashi/hairbrush/lightpen etc...
03 MATERIAL_kasure/koge/zarazara etc...
04 EFFECT_lighteffect/smoke/sunniess etc...
05 MOTIF_barcode/diamond/skull etc...

01 SCHOOLGIRL_2line/badge/ribbon etc...
02 MAID_flill/lace/garterbelt etc...
03 KIMONO GIRL_kanoko/ougi/wagara etc...
04 SWIM GIRL_heart/marine/stripe etc...
05 PILOT_01brush/kikagaku/SFtex etc...
06 FAIRY_feather/fur/hane etc...

01 SCHOOLBOY_check/stripe/tie etc...
02 SPORTSMAN_mark/schoolBadge/zekken etc...
03 TRADITIONAL GHOST_hishigata/mari/wagara etc...
04 FIGHTER_kazari/ornament/monsho etc...

To create an original brush

Amazon Japan
Amazon UK

Dec 19, 2012


This book is a guide book for the new paint tool; CLIP STUDIO PAINT PRO which explains the techniques for creating digital illustrations and digital comics. A step-by-step explanation of all the processes, that is from the start-up of the software to the completion of the work, is included. Such processes include basic operation methods, rough drafts, inking, painting and finishing. In addition explanations about animation painting, water-color painting, thick painting and various other painting techniques are included. In this book the popular artist Haruaki Fuyuno and the professional comic artist Nagian give a step-by-step explanation about not only illustrating and comic making but also about how beginners can go about using software which has multiple functions.

Author:Fuyuno Haruaki, Nagian Price: 2,380yen+tax (ISBN 978-4-86100-836-8)
Format :
182×257㎜,184pages, Softcover with Jacket, includes finished work downloads

Language: Japanese 
Release date: 16th November 2012
  Getting to know CLIP STUDIO PAINT PRO 

       Basic functions and tools
     Working with layers
   Useful shortcuts

        Creating an image ̶weapon×bishojoー
  01 Preparation
  02 Roughing it
  03 Penciling the rough draft
  04 Ground coat
  05 Inking it

  Inking techniques̶animation inking・watercolor・impastoー
  01 Animation inking
  02 Watercolor
  03 Impasto
   Creating a manga̶ the ambition of the
student council presidentー
  01 Preparation for a workspace
  02 Storytelling draft
  03 Roughing it

    04 Word balloons
  05 Penciling it
  06 Backgrounds
  07 Filling and tones

    08 Special effects

Aug 10, 2012

VIP -Vocaloid Important Producer-
Vocaloid DTM Techinique

Illustration © Crypton Future Media, Inc.

One of the most popular "Vocaloid Prince" introduces DTM music composing techinique!
First issue of this series features 8#Prince, his techno sounds are hailing around Vocaloid world.Using Miku Hatsune on Vocaloid and [SONARX1] on DAW, this book introduces a step by step process of how to compose a real techno sound, including not only a complete truck but MIDI data of music data and phrase under process for trial listening are set to download. Enjoyable guide to learn DTM technique and compose your original song!

Author: 8#Prince
Price: 2,200 yen + tax (ISBN: 978-4-86100-827-6)
Format: 182x257mm, 180 pages (Full color), Softcover with Jacket
Language: Japanese/sample data to download/ Release date: 27th August 2012

One of the hottest princes in Vocaloid community who attracts huge attention among Nico Nico.His masterpieces "Sweet Devil" and "electric love" produced with Wakamura Plex, a master of MMD,  their high quality animation of the electric sound based on dance music become the center of attention, and have been enshrined in the Hall of Fame instantly. 
His major debut album "electric love" gains the 3rd place of a K-POP/J-POP chart, and the 8th place of a general chart. 
His fame has also achieved to join the event performance overseas called "Japan-China restoration-of-diplomatic-relations 40 anniversary event", the "South Korean expo", and "Shanghai CCG EXPO." and so on.

Original sample truck「take it easy」
part 02 VOCALOID -MainVocal
part 03 ARRANGE
part 04 EFFECTS and MIXING
part 05 VOCALOD -Editing
[ROAD TO VIP/reference]

Jun 26, 2012

Let's make 3DCG character! vol.3
development of polygon character in Blender

BNN's best selling series "Let's make 3DCG character!", the volume 3 introduces the definitive resource for computer modeling in Blender while it is a wonderful free and open source program for 3DCG animation. Covering the techniques from low poly to high poly modeling and bipedal locomotion, this book is suitable for the animators who want to switch to Blender and for 3DCG intermediates to blush up their skills.
*includes download sample data

Price: 2,800yen+tax (ISBN 978-4-86100-765-1)
Format :
180×235㎜,264pages, Softcover with JacketLanguage: Japanese / 18th June 2012
※ The interface spec is Blender 2.60.

CHAPTER 1introduction
1 Blender the basic guidance
CHAPTER 2 the basic manual
1 to install
2 Blender to switch in Japanese
3   interface
4「3D View」window operation
5  still images rendering and how to save
6  file management
8 user setting
CHAPTER 3 low poly modeling
1 modeling
2 material
3 rigging
4 scene
CHAPTER 4 high poly modeling
1 basic tutorial
2 modeling
3 material
4 rigging
5   scene
CHAPTER 5 animation
1 method and process
CHAPTER 6 other functions and supplementary
1 data link constitution
2 special file-operations
3 add-ons
4 other useful functions

Mar 5, 2012

15 YEARS OF MEDIA ARTS 1997-2011

.It has been 15 years since Japan Media Arts Festival and ICC began. These 15 years, our media environments have changed dramatically. We can say this kind of change (technology and products) and the evolution of media arts have always developed collaterally. To overlook the works appeared in past 15 years is neither more nor less than we experience vicariously what creators have questioned against social change and answers the era has led to.
This book is to overview the outcomes that Japanese media arts have achieved through trials. It is divided in 6 categories such as, media art / anime / manga / video game / motion graphics / internet. We could also gaze next 15 years by re-verifying what had been produced and become trends in relation to technology × society × art and making them meaningful.

Editor:Kurando Furuya, Yusuke Shono, Arina Tsukada  
Price: 3,000yen+tax (ISBN 978-4-86100-817-7)
Format :
185×240㎜,240pages, Softcover with Jacket
Language: Japanese / 1st March 2012



fixation and expansion of media arts in Japan by Minoru Hatanaka

15 years history of device art by Machiko Kusahara
Media art as an installation : collection of reality and historicity by Kazunao Abe
1997 birth of media art platform
2011 genuine start of exploration in media art archives

change of receptivity in animation by Tsunehiro Uno
anime, something like anime, world, future by Toshiyuki Inoko
daily anime as a tidemark of Moe-anime by Hidekuni Shida
1997 dawning of picture + CG
solidification of daily anime

transition of manga market by Go Ito
revolution, she said: 15 years of manga subculture by Ami Yoshida
1997 legend of『ONE PIECE』begun

2011 sensitivity after 3.11

15 years history of home TV game by Mr.Uchizawa
15 years history of game war between Japan and America by Takeshi Uechi
making a game like a body and making a body a like a game by Kotaro Tanaka
1997 dawning of Play Station

2011 big hits or D.I.Y. speed up of dichotomization

Was design by numbers and calculation able to get a new art stream by Shunichi Suge
MV history after MTV in Japan by Nagako Hayashi

2011 to new user experience

free culture and internet by Dominique Chen
Internet history of mood / mode by barbora
relationship between internet and art by Yosuke kurita
grandpa, grandma, foolish, kid, internet by Gabin Ito
1997 the end of internet dawning

2011 reconsideration of information spread
a chronological table of media art in past 15 years
writers' profiles